So Is Destiny A bit of good?

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Destiny has no doubt been among this years most talked about games. For months rumors have been circulating online, magazines, social networking systems in regards to the game, communicating with them varying from what it will look like, seem like and seem like. Well, at the time of last Tuesday we could finally answer those questions.


Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - is a mamoth MMO/FSI title set in our solar system. The dwelling of the story is the fact that, in the distant future, humanity entered a golden age and therefore attianed the technology as well as the ability to travel across the solar system. With all the desire to travel however, also came the desire to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The result was utter destruction, leaving the human race in tatters as various types of alien lifeforms invaded our world, leaving us with one pitifully small city to use like a HQ when planning on taking back our lost empire - sort of the crux with the game.

So my point is, can it be any good?

Everything you usually expect from such highly-anticipated video gaming is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from your way grass and bushes sway inside the wind, for the way your characters hands crease and fold equally as if they were real hands. There isn't any doubts how the game looks spectacular - done well Bungie on that front.

However, as you play with the single-player - a place that most FSI titles have a tendency to ignore nowadays, instead concentrating on multi-player - things start getting a little dull. You commence to will no longer take notice of the beautiful graphics and instead start to groan in the repetitive gameplay of descending from the spaceship to the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from your cavern while emptying clip after clip of ammunition at a bullet-sponge 'boss' enemy, before completing the mission and then repeat the identical steps in these one.

The single-player mode are few things other than boring. It gives you almost nothing original, unlike Halo and Call of Duty, and leaves us asking just what did the developers spend their $300 million budget on?

However, the excitement of the game will come in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; in reality, you can't even take part in the game without being connecting to the internet (a bummer if you don't have it), which suggests you're constantly attached to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is via its levelling up, 'loot 'n' shoot', Borderlands style gameplay. You'll find nothing more exciting hanging around than upgrading your weapon and armour and also noticing that you have become pretty much invincible to your enemies (online as well as offline).

Overall, destiny 2 inventory manager is an extremely good game that's certainly well worth the money, nonetheless it just feels a bit disappointing as there is very little there that seems original. We've seen it all before, and that's perhaps whyit was not getting the rave reviews that people were expecting.

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